This guide assumes you are already familiar with the basic mechanics of Kerapac which can be seen here #kerapac-hm-basic.
It is recommended to have a Nodon Dragonkin slayer task as the helmet boost does work. You may also use the Premier Artefact
to have a 10% chance to not decrease the slayer task count with each kill. Headhunter's thrill bracelets may be used as a switch in order to prolong slayer tasks. The Trophy-Taker's perk also does the same.
Both the Magic/Melee hybrid, and Range duo methods described in this channel are advanced, and cater to high end gear and skill levels.
Zamorak Staff can be used instead of Guthix Staff
as you will not be having any hitchance issues during the fight and it lowers Kerapac's magic level and applies a 1-minute accuracy debuff making it less likely for him to hit you. It also does the same damage and has the same adrenaline cost along with a cheap cost to purchase.
Preset
Ideally use
⬥ Adrenaline Urn
⬥ with Zamorak Staff
⬥ with Armadyl Battlestaff
⬥
⬥
⬥
(Runes for
)
Food is reduced to allow faster looting.
Add more if necessary.
Relics
⬥ Conservation of Energy
⬥ Berserker's Fury
⬥ Font of Life
Preface
These rotations cater to a max mage and melee setup, requiring the use of
and
.
Overview
⬥ Use relic and autocast
throughout the whole kill.
⬥ This rotation uses Target Cycle. 1 tick after Kerapac's first message, →
→ (tc)
Phase 1
→ Target cycle
→
→
→
→
→
/
+ Walk in and out →
→
→
until <100K HP →
Skip /
if adrenaline is > 65%.
Walking in and out is important so you can while not under, allowing you to instantly
instead of having to walk out.
Phase 2
(pre) →
→
→
→
(4 hit) →
→
→
→ filler until phase ends
If trying to rift skip, do a 2 hit instead of 4 hit.
If is off cooldown (used early in phase 1 or phase 1 was long), use
before
.
Try to maintain high adrenaline before phase ends since you will phase 3.
Phase 3
After slams his staff, use
.
→
→
→
→
→
→
(last tick of
) →
+ walk under →
→
→ Mage switch →
If > 65K hp
Try to get off to build
stacks.
Phase 4
⬥ Echo 1 (middle)
→
→
→
→
→
→
If stacks are not 5 or
is on cooldown, do
or
and fillers before
.
⬥ Echo 2
→
between Echo and Kerapac or
→
→
→
→ (tc)
if there is not enough adrenaline to
after
.
Alternatively, if is on cooldown for long,
/
→
→
(skip if adren > 60%) →
→
→
→ (tc)
before
ends.
⬥ Kerapac
→
→
→
(2 hit) →
Skip if
has ended or do
(2 hit) instead if adren permits.
Kerapac himself is 3x3 and is therefore susceptible to Seren Godbow - however, clones in P4 are not susceptible, as they are 1x1.
Preset
Ideally use
⬥ with Caroming 4
⬥ with Eldritch Crossbow
⬥ with Seren Godbow
⬥ with Dark Bow
⬥
⬥
⬥
(Runes for
with
)
Relics
⬥ Heightened Senses
⬥ Berserker's Fury
⬥ Font of Life
Prefight
s → get 110% → through portal → place
→ stand 1sq west of mid gem →
to r
→ walk 1sq west and surge run all the way west →
→ (wait 5t) → click floor and
+
(if you don't click floor you'll run towards the dummy)
Note: After using your deaths swiftness, you wait 5t from the beginning of the GCD occuring, or in other words, 2t after your abilities come back off GCD.
Phase 1
⬥ Rotation 1 (use when you have >80% adren prior to using
as your second ability in p1)
(tc) + +
+
→
→
→
→
+ run east same tick (
if no adren for
) →
(
if
'd earlier) → run east +
(
→
if you won't have adren for
next) → run east +
→
→
(skip if 50k) →
→
→ s
(phase timing can null
if you just use it here so more consistent to stall)
⬥ Rotation 2 (use when you have <80% adren prior to using your second ability in p1)
(tc) + +
+
→
→
→
→
→
→
→ run east +
→
→
(skip if 50k) →
→
→ s
(phase timing can null
if you just use it here so more consistent to stall)
Phase 2
⬥ Rotation 1 (use when you have >80% adren prior to using
as your second ability in p1)
(wait 1t) → r →
(switch back to
offhand here) →
→
(
→
if skipped tuska to line up with last tick
) →
→
→
+ walk under
→
→
→
+
(lure
near to where echo will spawn p4 so your
is near echo) →
→
→ improve till 50k →
(if high adren (>90%), if not build and
on 1st or 3rd
auto of p3) →
+
→
⬥ Rotation 2 (use when you have <80% adren prior to using your second ability in p1)
(wait 1t) → r →
(switch back to
offhand here) →
→
(replace
→
with
→
if no adren here for
) →
→
→
+ walk under
→
→
→
+
(lure
near to where echo will spawn p4 so your
is near echo) →
→
→ improve till 50k →
(if high adren (>90%), if not build and
on 1st or 3rd
auto of p3) →
+
→
Phase 3
→
→
2 sq away from
(helps to quickly run under
after
) →
+
→
→
+ walk under →
→
→
→
→
→
→ cancel with
for 50k →
+
echo spot
Phase 4
⬥ Echos
(tc) + + click clone → run back into
→
→
+ run under echo →
→
+
to 2nd echo (don't take clone) →
+
echo →
+
→ auto +
→
→
+ (pre)
→
→
(with 2H equipped so you're in range when
moves you) →
after
→ improvise
⬥ Kerapac
→
→
→
→