Sims 3 Supernatural Alchemy - Recipes and Philosopher Stone (2024)

Alchemy allows your Sim to make Elixers that can help, benefit, and do any manner of strange things to Sims. This guide will be kept simple - there isn't a lot to this skill other than the ingredients and potion effects. The new Werewolf is good at hunting down Alchemy Ingredients.

Special thanks to forum member Lessica and Moderator Ricalynn for providing information to aid in the swift production of this guide.

Starting Alchemy & Learning Recipes
To learn Alchemy, simply buy an Alchemy Station from Buy Mode's Study/Hobbies and Skills tab. You can begin gaining skill experience and learning recipes immediately by using the Research Alchemy interaction. The recipes you learn are random, but kept to what you're eligible for based on your skill level. It's possible to take a class in Alchemy at the Vault of Antiquity in town, near the library in Moonlight Falls. You can also use a skill book, but given the number of recipes to learn it's better to just use the Alchemy Station.

Only seven recipes must be bought from the store, and can be found in the bookstore and alchemy store reliably. So, if you have 37/44 potions, you know there's no further possibility to learn a recipe from the Alchemy station.

As you level Alchemy a few specials will unlock, but no recipes - those are all learned through research and the aforementioned books. You will eventually be able to mix drinks, throw potions at other Sims, and make multiple potions occasionally on an attempt.

The Philosopher's Stone
Clear your Skill Opportunities around level 10 and you'll automatically get a chain of quests requiring you to collect a variety of objects. Some may require collecting, visits to the consignment store and even a little gardening. When all three steps are completed, you'll receive a Philosopher's Stone. There are two abilities here:

Bind Ghost: This will force a Ghost to join your household. This seems to work on any Ghost in the game world that hasn't moved on and is not in the Mausoleum.

Transmute Gold: Transmutes an object into a Gold Ingot (usually around $100 so be sure it is worth less!). When this fails, it can occasionally kill a Sim so do this with a death flower. Ghosts from a failed Philosopher's Stone trasmutation will be gold in color. If a Sim dies using this feature, their statue can be worth 60k Simoleons or more. With a death flower, you'll get the statue and keep your Sim! (thanks thesimslover828).

The Sims 3 Supernatural - Alchemy Recipe List
LvlElixir NameValueIngredientsWhat it Does
1Ad Nauseum$16Any InsectNauseous Moodlet - 2h -25 moodlet that causes Sims to vomit.
1Vial of Bliss$16Any Food IngredientFills the Fun and Social motives by 50%.
1Flask of Sleep$27Any MushroomChlorofizzled - Drops energy by 1/3. If you threw three at a Sim, they'd be knocked out - perhaps sooner if they're already tired!
1Invigorating Elixir$20WolfsbaneFills the energy metric for a Sim - way way better than any coffee, and easy to make.
2Jar of Discord$18Mandrake RootUpset - 3h moodlet with -15 mood hit. The Sim is more likely to use mean interactions autonomously.
2Jar of Friendship$14Red Valerian RootUse on another Sim to immediately befriend them.
2Cure Elixir$28Red Valerian Root, Mandrake Root Cures the pestilence, Zombie, tragic clown and toadification curses without affecting a Sim's supernatural status - the potent form would remove a Sim's lycanthropy, making them a regular human.
2Flask of Angry Bees$64Beeswax, HoneyThrow this Flask to make angry bees attack a Sim for about 20 minutes, during which they will have a -200 Bee Attack moodlet.
3Vial of Enlightenment$68Any Mushroom, Any Gem or Gem PowderDrink thi sbefore sleeping, and your Sim will make skill progress on a random skill while they snooze.
3Melancholy Serum$33Mandrake Root, Any FishLowers the Fun and Social motives of a Sim
3Zombification$62Mandrake Root, Any Mushroom, Any Insect Turn a Sim into a Zombie for two days.
3Vampiric Sunscreen$87Any Metal, Any Insect12h moodlet that prevents the negative moodlet that appears when a Vampire has been in the sun too long.
4Vial of Potent Bliss$45Any Food Ingredient, Red Toadstools Fills Fun and Social Metrics to full.
4Large and In Charge$60Wolfsbane Flower, LinksMake a Sim instantly jump up in weight.
4Lean and Mean$60Wolfsbane Flower, AppleMake a Sim instantly lose some weight.
4Essence of Magic$48Honey, Any Mushroom Restores magical power to a Witch or Fairy.
4Skill Booster$104Red Valerian Root, Any Gem or Gem Powder Adds 20% skill experience to a random skill - meaning you will boost progress in any skill, even those you haven't yet started. Because of this, it may not be apparent it's doing something for your Sim.
5Potent Melancholy Serum$159Spotlight Mushroom, Mandrake Root, Any FishDrains the Fun metric to nothing and ensures the Sim cannot have any for 24h due to the Uber Melancholy moodlet.
5Personality Adjuster$246Red Valerian Root, Monarch ButterflyChanges 1 trait randomly.
5Procreation Elixir$167Wolfsbane Flower, Red ToadstoolsLearned from Recipe Book. A Twinkle in The Eye - 8h moodlet that gives a great chance of conception and twin/triplet births.
5Flask of Potent Sleep$90Any Mushroom, Red ToadstoolsKnocks a Sim out instantly by draining energy to nothing. Get a full night's sleep with this and energy will stop draining until the 24h moodlet has passed - because of all that deep sleep the Sim got I suppose.
6Jar of Potent Friendship$328Red Valerian Root, BeeswaxInstantly become Best Friends with a Sim.
6Jar of Potent Discord$268Mandrake Root, BeeswaxInstantly make a Sim start to hate another Sim.
6Liquid Job Booster$252Smoky Quartz, Spotlight MushroomsLearned from Recipe Book. Jobtastic - 24h moodlet that increases career performance gains.
6Potent Invigorating Elixir$257Wolfsbane Flower, Spotlight MushroomsFills energy to max, then locks the bar in place a full day with the Potently Invigorated moodlet.
7Bottled Mummy Curse$1413Crypt Moth, Scarab Beetle, Black GoldfishTransform the Sim into a Mummy.
7Bottled Vampire's Bite$1475Red Valerian Root, Bloodstone, Vampire FishTransform the Sim into a Vampire.
7Opposite Personality$295Toad, Any Metal, MycenasChanges all a Sim's traits that have opposites, such as good/evil or loves/hates the outdoors to the opposite trait.
7Vial of Potent Enlightenment$295Any Mushroom, Emerald, Red ToadstoolsLearned from Recipe Book. Drink this before bed, and you'll gain more than one level in a random skill - even one your Sim hadn't started yet.
7Potent Cure Elixir$664Wolfsbane Flower, Glow Orbs, RubyCures Zombification, Pestilence, Toadification, Tragic Clown and removes any Supernatural status. Use this potion to turn your Sim back into a Human.
8Bottled Curse of the Lycan$1937Wolfsbane Flower, Moonstone, SilverInstantly transform a Sim into a Werewolf.
8Potent Personality Adjuster$432Red Valerian Root, Monarch Butterfly, Glow OrbsLearned from Recipe Book. Randomizes everything about a Sim - all traits and favorites.
8Clone Drone$856Any Metal, Luminous Salamander, DiamondMakes an exact copy of your Sim at their current age - not like the Clone Voucher lifetime reward which makes you a child. Also, this clone doesn't automatically join your household.
8Bottled Simbot Converter$1862Iron, Gold, Palladium Transforms a Sim into a Simbot.
8Age of Instant$462Royal Purple Butterfly, Any Fish, Red Valerian RootInstantly Age Up a Sim
9Potent Zombification$655Mandrake Root, Glow Orbs, Rhinoceros BeetleLearned from Recipe Book. Transforms a Sim into a Zombie permanently. They can be cured with a cure potion or the sunlight charm Witch spell.
9Fountain of Youth Elixir$597Tanzanite, Green Swallowtail Butterfly, Any MushroomLearned from Recipe Book. Resets the Sim's age to Young Adult, much like the Young Again Lifetime Reward, only not costing 70,000 happiness points.
9Bottled Witches' Brew$1964Toad, Light Beetle, MoonstoneTransform your Sim into a Witch.
9Vial of Bottled Genie$2039Firefly Pratinus, Firefly Caeruleus, Firefly PurpureusMake your Sim a Genie.
9Potent Skill Booster$554Red Valerian Root, Any Gem or Gem Powder, MycenasGives your Sim half a level in any Skill (randomly).
10Origin of the Tragic Clown$836Any Insect, Mycenas, Tragic ClownfishLearned from Recipe Book. Transforms a Sim into a Tragic Clown for 24h. Their presence will sadden other Sims, giving them a -25 mood hit. The Clown will suffer -40 mood for the duration - a nasty curse.
10Midas Touch$1627Gold, Yellow Sapphire, Luminous SalamanderGives the Midas Touch ability for about 6h. Touching a Sim will immobilize them for 6 full hours, upon which time they will return to normal. This does not kill as far as we know - the gold-related death comes from the Philosopher's Stone. Any objects a Sim can pick up can often be transformed, and will have a higher sell value while the item is made of gold.
10Bottled Blessing of the Fae$2114Red Toadstools, Sunstone, Fairy Damsel (fish)Turns a Sim into a Fairy.
10Wish Enhancing Serum$1238Red Admiral Butterfly, Any Gem or Gem Powder, Any MushroomWish Master - 24h Moodlet that doubles all Lifetime Happiness Points from Wishes. Even your Sim's Lifetime Wish reward will be doubled.

Switching Supernatural Types with Alchemy
If you use a potion to change your Sim's Supernatural type, they will keep the hidden skill levels of their previous type. You can't use a Supernatural Life State's abilities unless your Sim is currently in that form, but all level progress is kept. You could master Spellcasting as a Witch, then switch to a Fairy to pull some pranks or run an aura, and switch back to Witch and keep your knowledge of spells. This is great, but all those potions are quite expensive or take rare ingredients.

Sims 3 Supernatural Alchemy - Recipes and Philosopher Stone (2024)
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