Alchemy allows your Sim to make Elixers that can help, benefit, and do any manner of strange things to Sims. This guide will be kept simple - there isn't a lot to this skill other than the ingredients and potion effects. The new Werewolf is good at hunting down Alchemy Ingredients.
Special thanks to forum member Lessica and Moderator Ricalynn for providing information to aid in the swift production of this guide.
Starting Alchemy & Learning Recipes
To learn Alchemy, simply buy an Alchemy Station from Buy Mode's Study/Hobbies and Skills tab. You can begin gaining skill experience and learning recipes immediately by using the Research Alchemy interaction. The recipes you learn are random, but kept to what you're eligible for based on your skill level. It's possible to take a class in Alchemy at the Vault of Antiquity in town, near the library in Moonlight Falls. You can also use a skill book, but given the number of recipes to learn it's better to just use the Alchemy Station.
Only seven recipes must be bought from the store, and can be found in the bookstore and alchemy store reliably. So, if you have 37/44 potions, you know there's no further possibility to learn a recipe from the Alchemy station.
As you level Alchemy a few specials will unlock, but no recipes - those are all learned through research and the aforementioned books. You will eventually be able to mix drinks, throw potions at other Sims, and make multiple potions occasionally on an attempt.
The Philosopher's Stone
Clear your Skill Opportunities around level 10 and you'll automatically get a chain of quests requiring you to collect a variety of objects. Some may require collecting, visits to the consignment store and even a little gardening. When all three steps are completed, you'll receive a Philosopher's Stone. There are two abilities here:
Bind Ghost: This will force a Ghost to join your household. This seems to work on any Ghost in the game world that hasn't moved on and is not in the Mausoleum.
Transmute Gold: Transmutes an object into a Gold Ingot (usually around $100 so be sure it is worth less!). When this fails, it can occasionally kill a Sim so do this with a death flower. Ghosts from a failed Philosopher's Stone trasmutation will be gold in color. If a Sim dies using this feature, their statue can be worth 60k Simoleons or more. With a death flower, you'll get the statue and keep your Sim! (thanks thesimslover828).
The Sims 3 Supernatural - Alchemy Recipe List | ||||
---|---|---|---|---|
Lvl | Elixir Name | Value | Ingredients | What it Does |
1 | Ad Nauseum | $16 | Any Insect | Nauseous Moodlet - 2h -25 moodlet that causes Sims to vomit. |
1 | Vial of Bliss | $16 | Any Food Ingredient | Fills the Fun and Social motives by 50%. |
1 | Flask of Sleep | $27 | Any Mushroom | Chlorofizzled - Drops energy by 1/3. If you threw three at a Sim, they'd be knocked out - perhaps sooner if they're already tired! |
1 | Invigorating Elixir | $20 | Wolfsbane | Fills the energy metric for a Sim - way way better than any coffee, and easy to make. |
2 | Jar of Discord | $18 | Mandrake Root | Upset - 3h moodlet with -15 mood hit. The Sim is more likely to use mean interactions autonomously. |
2 | Jar of Friendship | $14 | Red Valerian Root | Use on another Sim to immediately befriend them. |
2 | Cure Elixir | $28 | Red Valerian Root, Mandrake Root | Cures the pestilence, Zombie, tragic clown and toadification curses without affecting a Sim's supernatural status - the potent form would remove a Sim's lycanthropy, making them a regular human. |
2 | Flask of Angry Bees | $64 | Beeswax, Honey | Throw this Flask to make angry bees attack a Sim for about 20 minutes, during which they will have a -200 Bee Attack moodlet. |
3 | Vial of Enlightenment | $68 | Any Mushroom, Any Gem or Gem Powder | Drink thi sbefore sleeping, and your Sim will make skill progress on a random skill while they snooze. |
3 | Melancholy Serum | $33 | Mandrake Root, Any Fish | Lowers the Fun and Social motives of a Sim |
3 | Zombification | $62 | Mandrake Root, Any Mushroom, Any Insect | Turn a Sim into a Zombie for two days. |
3 | Vampiric Sunscreen | $87 | Any Metal, Any Insect | 12h moodlet that prevents the negative moodlet that appears when a Vampire has been in the sun too long. |
4 | Vial of Potent Bliss | $45 | Any Food Ingredient, Red Toadstools | Fills Fun and Social Metrics to full. |
4 | Large and In Charge | $60 | Wolfsbane Flower, Links | Make a Sim instantly jump up in weight. |
4 | Lean and Mean | $60 | Wolfsbane Flower, Apple | Make a Sim instantly lose some weight. |
4 | Essence of Magic | $48 | Honey, Any Mushroom | Restores magical power to a Witch or Fairy. |
4 | Skill Booster | $104 | Red Valerian Root, Any Gem or Gem Powder | Adds 20% skill experience to a random skill - meaning you will boost progress in any skill, even those you haven't yet started. Because of this, it may not be apparent it's doing something for your Sim. |
5 | Potent Melancholy Serum | $159 | Spotlight Mushroom, Mandrake Root, Any Fish | Drains the Fun metric to nothing and ensures the Sim cannot have any for 24h due to the Uber Melancholy moodlet. |
5 | Personality Adjuster | $246 | Red Valerian Root, Monarch Butterfly | Changes 1 trait randomly. |
5 | Procreation Elixir | $167 | Wolfsbane Flower, Red Toadstools | Learned from Recipe Book. A Twinkle in The Eye - 8h moodlet that gives a great chance of conception and twin/triplet births. |
5 | Flask of Potent Sleep | $90 | Any Mushroom, Red Toadstools | Knocks a Sim out instantly by draining energy to nothing. Get a full night's sleep with this and energy will stop draining until the 24h moodlet has passed - because of all that deep sleep the Sim got I suppose. |
6 | Jar of Potent Friendship | $328 | Red Valerian Root, Beeswax | Instantly become Best Friends with a Sim. |
6 | Jar of Potent Discord | $268 | Mandrake Root, Beeswax | Instantly make a Sim start to hate another Sim. |
6 | Liquid Job Booster | $252 | Smoky Quartz, Spotlight Mushrooms | Learned from Recipe Book. Jobtastic - 24h moodlet that increases career performance gains. |
6 | Potent Invigorating Elixir | $257 | Wolfsbane Flower, Spotlight Mushrooms | Fills energy to max, then locks the bar in place a full day with the Potently Invigorated moodlet. |
7 | Bottled Mummy Curse | $1413 | Crypt Moth, Scarab Beetle, Black Goldfish | Transform the Sim into a Mummy. |
7 | Bottled Vampire's Bite | $1475 | Red Valerian Root, Bloodstone, Vampire Fish | Transform the Sim into a Vampire. |
7 | Opposite Personality | $295 | Toad, Any Metal, Mycenas | Changes all a Sim's traits that have opposites, such as good/evil or loves/hates the outdoors to the opposite trait. |
7 | Vial of Potent Enlightenment | $295 | Any Mushroom, Emerald, Red Toadstools | Learned from Recipe Book. Drink this before bed, and you'll gain more than one level in a random skill - even one your Sim hadn't started yet. |
7 | Potent Cure Elixir | $664 | Wolfsbane Flower, Glow Orbs, Ruby | Cures Zombification, Pestilence, Toadification, Tragic Clown and removes any Supernatural status. Use this potion to turn your Sim back into a Human. |
8 | Bottled Curse of the Lycan | $1937 | Wolfsbane Flower, Moonstone, Silver | Instantly transform a Sim into a Werewolf. |
8 | Potent Personality Adjuster | $432 | Red Valerian Root, Monarch Butterfly, Glow Orbs | Learned from Recipe Book. Randomizes everything about a Sim - all traits and favorites. |
8 | Clone Drone | $856 | Any Metal, Luminous Salamander, Diamond | Makes an exact copy of your Sim at their current age - not like the Clone Voucher lifetime reward which makes you a child. Also, this clone doesn't automatically join your household. |
8 | Bottled Simbot Converter | $1862 | Iron, Gold, Palladium | Transforms a Sim into a Simbot. |
8 | Age of Instant | $462 | Royal Purple Butterfly, Any Fish, Red Valerian Root | Instantly Age Up a Sim |
9 | Potent Zombification | $655 | Mandrake Root, Glow Orbs, Rhinoceros Beetle | Learned from Recipe Book. Transforms a Sim into a Zombie permanently. They can be cured with a cure potion or the sunlight charm Witch spell. |
9 | Fountain of Youth Elixir | $597 | Tanzanite, Green Swallowtail Butterfly, Any Mushroom | Learned from Recipe Book. Resets the Sim's age to Young Adult, much like the Young Again Lifetime Reward, only not costing 70,000 happiness points. |
9 | Bottled Witches' Brew | $1964 | Toad, Light Beetle, Moonstone | Transform your Sim into a Witch. |
9 | Vial of Bottled Genie | $2039 | Firefly Pratinus, Firefly Caeruleus, Firefly Purpureus | Make your Sim a Genie. |
9 | Potent Skill Booster | $554 | Red Valerian Root, Any Gem or Gem Powder, Mycenas | Gives your Sim half a level in any Skill (randomly). |
10 | Origin of the Tragic Clown | $836 | Any Insect, Mycenas, Tragic Clownfish | Learned from Recipe Book. Transforms a Sim into a Tragic Clown for 24h. Their presence will sadden other Sims, giving them a -25 mood hit. The Clown will suffer -40 mood for the duration - a nasty curse. |
10 | Midas Touch | $1627 | Gold, Yellow Sapphire, Luminous Salamander | Gives the Midas Touch ability for about 6h. Touching a Sim will immobilize them for 6 full hours, upon which time they will return to normal. This does not kill as far as we know - the gold-related death comes from the Philosopher's Stone. Any objects a Sim can pick up can often be transformed, and will have a higher sell value while the item is made of gold. |
10 | Bottled Blessing of the Fae | $2114 | Red Toadstools, Sunstone, Fairy Damsel (fish) | Turns a Sim into a Fairy. |
10 | Wish Enhancing Serum | $1238 | Red Admiral Butterfly, Any Gem or Gem Powder, Any Mushroom | Wish Master - 24h Moodlet that doubles all Lifetime Happiness Points from Wishes. Even your Sim's Lifetime Wish reward will be doubled. |
Switching Supernatural Types with Alchemy
If you use a potion to change your Sim's Supernatural type, they will keep the hidden skill levels of their previous type. You can't use a Supernatural Life State's abilities unless your Sim is currently in that form, but all level progress is kept. You could master Spellcasting as a Witch, then switch to a Fairy to pull some pranks or run an aura, and switch back to Witch and keep your knowledge of spells. This is great, but all those potions are quite expensive or take rare ingredients.